The design language
Royal Navy Blue, cast in bronze.
How Bruntons Australia looks and moves: a navy that reads as deep water, bronze that reads as the propeller itself, transom-serif headlines and instrument-panel data. These are the working rules.
01 · Colour
Navy is the sea. Bronze is the product.
Every screen is built on that sentence: deep navy grounds carry the story, royal blue carries interaction, and bronze is reserved for the propeller, the numbers that matter and the primary action.
The navy system
- Abyss#040915Page darks, footers, hero fields
- Navy 900#071022Dark section grounds
- Navy 800#0e1f42Gradient partners, cards on dark
- Royal 900#0a1e52Deep accents
- Royal 700#16337fThe brand blue — the logo's 'B'
- Royal 600#1d429eInteractive hovers
- Royal 500#2a55beFocus rings, links on dark
- Royal 50#eff3fcTint fills, icon tiles
The bronze system
- Bronze 600#96744aText-safe bronze on light
- Bronze 500#b08d57The metal — primary CTAs
- Bronze 400#c4a672Accents on dark, icon strokes
- Bronze 300#d8c29aHighlights, hover sheen
- Sand 100#f4eddeWarm tint panels
02 · Typography
A transom serif over an instrument panel
Display — Playfair Display
Perfect Propulsion
Headlines and product names — the lettering you'd paint on a transom. Weights 500–700, tight leading, never all-caps.
Text — Inter
Body copy stays quiet and legible: Inter, 16–17 px, 1.7 line height, 65–75 characters per line.
UI labels use it in semibold; the wordmark alone keeps Space Grotesk.
Data — IBM Plex Mono
430 mm · 2.47:1 · −380 RPM
Every measurement, ratio and eyebrow runs mono with wide tracking — the instrument-panel voice. Numbers are content; treat them like it.
03 · Marks
Burgees for the fleet
Boat builders are honoured with yacht-club burgees — original pennant marks monogrammed and coloured from a signal-flag palette, never reproductions of manufacturer logos. One shape, deterministic colours, instantly scannable in a grid.
04 · Motion
Move like water, glint like metal
- Backdrops drift, never flash — waves, flow lines and pulses run 12–70 second loops at whisper opacity.
- Bronze glints on touch — a single sheen sweep (~0.65 s) across buttons and tiles; one pass, no strobing.
- Cards lift 4 px, reveals rise 16 px, once, on first view.
- 3D auto-rotates at 0.7 rpm and every animation respects
prefers-reduced-motion— stillness is a supported feature.